Barret se déplace jusqu'à l'ennemi le plus éloigné et utilise 3 frappes écrasantes à la suite. Tout ennemis entrant en contact avec lui pendant la charge est écrasé et blessé.
Level
0
1
2
3
4
5
6
7
8
9
00
---
12
24
36
48
60
72
84
96
108
10
120
132
144
156
168
180
192
204
216
228
20
240
252
264
276
288
300
312
324
336
348
30
360
372
384
396
408
420
432
444
456
468
40
480
492
504
516
528
540
552
564
576
588
50
600
612
624
636
648
660
672
684
696
708
60
720
732
744
756
768
780
792
804
816
828
70
840
852
864
876
888
900
912
924
936
948
80
960
972
984
996
1008
1020
1032
1044
1056
1068
90
1080
Dès le début du combat, Barret commence à charger en direction du centre du combat.
Level
0
1
2
3
4
5
6
7
8
9
00
---
12
24
36
48
60
72
84
96
108
10
120
132
144
156
168
180
192
204
216
228
20
240
252
264
276
288
300
312
324
336
348
30
360
372
384
396
408
420
432
444
456
468
40
480
492
504
516
528
540
552
564
576
588
50
600
612
624
636
648
660
672
684
696
708
60
720
732
744
756
768
780
792
804
816
828
70
840
852
864
876
888
900
912
924
936
948
80
960
972
984
996
1008
1020
1032
1044
1056
1068
90
1080
Barret étourdit une cible et cause des dégâts supplémentaires.
Level
0
1
2
3
4
5
6
7
8
9
00
---
252
264
276
288
300
312
324
336
348
10
360
372
384
396
408
420
432
444
456
468
20
480
492
504
516
528
540
552
564
576
588
30
600
612
624
636
648
660
672
684
696
708
40
720
732
744
756
768
780
792
804
816
828
50
840
852
864
876
888
900
912
924
936
948
60
960
972
984
996
1008
1020
1032
1044
1056
1068
70
1080
Barret concentre son esprit sur ses ennemis, augmentant la précision de ses attaques.
Level
0
1
2
3
4
5
6
7
8
9
00
---
16
16.4
16.8
17.2
17.6
18
18.4
18.8
19.2
10
19.6
20
20.4
20.8
21.2
21.6
22
22.4
22.8
23.2
20
23.6
24
24.4
24.8
25.2
25.6
26
26.4
26.8
27.2
30
27.6
28
28.4
28.8
29.2
29.6
30
30.4
30.8
31.2
40
31.6
32
32.4
32.8
33.2
33.6
34
34.4
34.8
35.2
50
35.6
Description...
Promotion Requirements[]
Blanc
Vert
Vert +1
Bleu
Bleu +1
Bleu +2
Violet
Violet+1
Violet+2
Violet+3
Violet+4
Orange
Orange+1
Orange+2
Strengths and Weaknesses[]
Strengths[]
Charge of Valor (Green Skill) allows for stalling strategies, where the player puts a frontline hero that has a powerful Ultimate Skill (such as Ember Blade and Cloud Walker), filling up his/her energy bar until Barret arrives to protect the Hero, thus allowing for release of earlier Ultimates while not putting said Hero in risk.
Phase Bash intercepts opponents for a good amount of time, and depending how used allows the player to eliminate key members of the opposing team earlier.
Very easy to farm for.
Weaknesses[]
Only becomes really powerful endgame, being very weak before reaching Purple Evolution and higher levels (over 70).
The player will always be on disadvantage for a few seconds until Barret arrives, being forced to fight a 4 VS 5 match (unless the opposing team uses Vanguard Warrior as well).
The stalling strategy requires a Hero resilient enough to resist incoming attacks until Barret arrives, otherwise the strategy is ruined.